/**
 * @section LICENSE
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License as
 * published by the Free Software Foundation; either version 2 of
 * the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 * General Public License for more details at
 * http://www.gnu.org/copyleft/gpl.html
 */

#include <SDLInitialiser.h>

#include <stdexcept>

namespace
{
	const int RETURN_SUCCESS = 0;
} // end namespace anonymous

namespace BD = BlockDropper;

BD::SDLInitialiser::SDLInitialiser()
{
	const int returnCodeInit(SDL_Init(SDL_INIT_TIMER|SDL_INIT_VIDEO));

	if(returnCodeInit != RETURN_SUCCESS)
	{
		throw(std::runtime_error("SDL_Init failed"));
	}
}

